Frequently Asked Questions
For those of you new to the league this year, and for those of you who
need to be re-trained when you come back from a long lunch, here are some common
questions, with appropriate answers, on how this thing all works - and it somehow
does. hpGL Local Rules
document has the complete set of rules and regulations and the Committee is the final
authority.
| Q: |
My captain has sent out our team schedule. What if I'm scheduled to
play, but cannot (because of a really, really, really good reason)? |
| A: |
Notify your team captain so that he, she, or you, can find a
replacement. The team captain will then make the change on the online tee
times sheet in a timely manner. |
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| Q: |
It's Tuesday night and I'm playing tomorrow. What do I do? |
| A: |
Plan to bring everything that you will need to work with you.
This includes golf clubs. |
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| Q: |
It's Wednesday and I'm playing today. What do I do? |
| A: |
Leave work in plenty of time to: get to the correct course, check
in with the starter AT LEAST 15 minutes before your team's first scheduled tee time,
change clothes, warm up, etc. Know what your handicap is at the course you are
playing. |
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| Q: |
How do I know who I am playing against? |
| A: |
The tee time sheet that the starter will check you in with has your
scheduled opponent adjacent to your name. All scheduled players' handicaps are also
on this sheet. |
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| Q: |
What if someone else shows up to play instead of my scheduled
opponent? |
| A: |
If there has been a last minute change of players, it may be
necessary to get all eight players from the two teams together on the first tee and pair
off in handicap order. This is why it is important to know your own handicap. DON'T do this rearranging in the pro shop. |
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| Q. |
How did the starter's tee times sheet get to the course? |
| A. |
The Committee has arranged to have the tee times sheets faxed to
the courses well ahead of the time when even the most enthusiastic golfer would show up at
the course. |
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| Q. |
How are the foursomes arranged? |
| A. |
The #1 player (lowest handicap) and #4 player (highest handicap)
from each team play in the first foursome. The #2's and #3's play in the next
foursome. The equal numbered players play against one another. |
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| Q. |
What happens if someone doesn't show up? |
| A. |
In the rare situation where someone doesn't show up, you play
without him. The other team's player that was scheduled to play the missing player
must play the entire match and turn in his scorecard to gain any points. |
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| Q. |
Can the #2's and #3's go ahead and play first if the missing player was
scheduled to play #1 or #4 and he might still show up late? |
| A. |
Yes, if both captains (or #1 players) agree. BUT DON'T HOLD UP PLAY. |
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| Q. |
What if the missing player shows up late? |
| A. |
If the missing player shows up after his team's two foursomes have
tee'd off, he can, WITH THE PERMISSION OF THE STARTER, attempt to join his foursome on the
course. Don't go out on the course without the starter's knowledge. |
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| Q. |
How should the scorecards be filled out? |
| A. |
Each twosome match should have their own card. Each player's
first and last names, team name or #, and handicap should be put on the card. Record
each player's score for each hole, circle the holes that are won by each player, and add
up the nine-hole totals. |
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| Q. |
How are the player's handicaps figured in? |
| A. |
The difference in handicaps between the two players is what is used
to figure how many strokes the higher handicapped player gets from his opponent on a given
hole. |
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| Q. |
Huh? |
| A. |
For example, if player A has a course handicap of 3, and player B
is an 8, then B gets five strokes from A. These strokes are given on the five
hardest holes. If player C is a 12, and D is a 22, then D gets ten strokes, two on
the hardest hole and one on each of the others. |
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| Q. |
How do you know which are the harder holes? |
| A. |
The scorecard usually lists the hole #, its yardage, its par, and a
handicap stroke table number. The lower the handicap number, the harder the hole.
Usually the front nine has the odd numbered handicap holes and the back nine the
even numbered ones. We usually play the front nines. |
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| Q. |
I've heard of a 10-stroke rule. What is that? |
| A. |
There is a ten-stroke maximum on any one hole. This means
that if you have hit your ninth stroke and the ball is still not in the hole, pick it up
and record an 'X-10' on the scorecard for that hole. DO NOT play any more strokes on that hole. If you get a
ten on a hole, you cannot
win the hole, no matter what. The best you can do is tie if your opponent also gets
an X-10. There is no such thing as a 'natural' ten. |
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| Q. |
My opponent and I both got X-10's on a hole where I get a stroke.
Do I win that hole? |
| A. |
No, two X-10's equal one pushed hole.
This would always result in a 1-1 push score for that
hole, regardless of any handicap differential. |
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| Q. |
I had a gimme putt for a 10 and my opponent hit
nine from the tee and
then picked up. Do I win that hole? |
| A. |
Golf doesn't always seem fair. No, two X-10's equal one
pushed hole. |
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| Q. |
What do we do when we finish? |
| A. |
The first foursome to finish will retrieve the hpGL 'binder' from
its safe place near the starter, and take it to a more appropriate place to relax and add
up numbers. This place is usually obvious. Pop a soda. Foursomes after
the first one can skip the step about retrieving the hpGL 'binder. |
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| Q. |
What's in the hpGL 'binder'? |
| A. |
It contains a number of hpGL 'envelopes,' one for each week in the
half that is still left to play. It also contains the Rules & Regs, some local
hpGL rules, how a 'man versus woman' match is scored, and the results sheet that
is
filled out after the matches. |
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| Q. |
What's in the hpGL 'envelope'? |
| A. |
Nothing, yet. |
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| Q. |
This is too easy. Now what? |
| A. |
After your scorecard is completed as above, and both opponents have
checked it over and signed it, the next step is to fill out the results sheet. |
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| Q. |
What is the results sheet and what do I do with it? |
| A. |
This is the same sheet that was used as the starter's
tee time sheet when you checked in. All matches at this course are on
this one sheet. Find your name and put down your gross score, and
calculate and enter your net score. Put the number of
points won by each player in the columns labeled 'Points.' For most
matches this should add up to 18. Don't worry about the 'Bonus Pts'
column. That's all you have to do with the results sheets. |
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| Q. |
Why wouldn't the points in a match add up to eighteen? |
| A. |
If one player missed one or more holes then the points might be
less than eighteen, depending upon the performance of the golfer who was playing. |
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| Q. |
Does someone have to sign the results sheet? |
| A. |
A representative from each team should sign the results sheet
above their team's block where it says, 'Signature,' just
to indicate that they've checked it over. |
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| Q. |
My opponent and I do not agree on a rules situation that occurred
during the round. What should we do or what should we have done? |
| A. |
Firstly, you should have invoked Rule 3-3 and played a second
ball. You would then indicate on the results sheet that there is a problem and who
the Committee is to contact for more info. Even if you didn't invoke Rule 3-3 you
could still indicate that there was a problem on the results sheet. If there is no
indication of a problem on the results sheets then the numbers shown on the sheet will
most likely be the numbers posted to the standings. |
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| Q. |
What do we do with the scorecards? |
| A. |
After you've filled out the results sheet, put each scorecard into
the hpGL 'envelope.' If there is no scorecard
then you haven't played, and no points will be awarded. |
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| Q. |
All foursomes are in and we've filled out all
of the results sheet.
Now what do we do? |
| A. |
Make sure the results sheet, and all twelve scorecards are
in the hpGL 'envelope'. Keep the hpGL 'binder' in the Pro Shop.
Someone from the final 2 teams in the last match at each course is
responsible for bringing the hpGL 'envelope' to the R4 Lobby the next morning. Find a
reliable volunteer and give him/her the hpGL 'envelope' to return to the R4
Lobby the next morning, bright and early. Finish your soda and go home. Drive safely. |
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| Q. |
I'm taking the envelope back to the R4 Lobby.
Do I just drop it on the desk? |
| A. |
No. It must be checked in with either security or the front
desk personnel. If you just leave it there they will throw it away, or
have the bomb squad called out to blow it up. |
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| Q. |
Isn't this all really complicated? |
| A. |
No, it sounds a lot harder than it is. And it makes things a
lot easier on everyone, especially the handicapper and reporter, if we do things the
correct way. |
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| Q. |
I shot a net score lower than that shown as low for the week. Why
wasn't mine shown as low net? |
| A. |
For new players, you must have played a minimum of
one official league match before you are eligible for this recognition. |
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| Q. |
I'm a member of the hpGA. What about posting? |
| A. |
You are required to post your nine-hole scores. See the hpGA
discussion of how to post nine-hole scores. |
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| Q. |
I'm playing the 5th hole at Woodcreek and my ball
hits the electric wires. What do I do? |
| A. |
Aside from the fact that we don't play Woodcreek in the League this
year, this is a local course rule. You must drop and replay your shot, with no penalty.
It's as if the shot never happened (except for the fact that you're mad
because you just struck your most solid shot of the day). |
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Thanks,
the Committee
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